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Quintoccular

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Devlog

  • Postmortem
    June 28, 2025 by LaptopCoder11#v1.0
    [Spoilers for all Mechanics and Interactions] The concept of this game came about due to wanting to make something small with set limitations on scope - as a lot of my recent prototypes have been over... Continue reading
  • Update 1.2
    June 27, 2025 by LaptopCoder11#v1.2
    Small bug-fix update - Added version number to map display - Fixed a possible soft-lock in a1 and b1 - Fixed a bug where statues and boxes stopped rendering while outside of their starting room - Chan... Continue reading
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Updated 6 days ago